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Demo Reel

Feel free to take a look at my Demo Reel below; it consists of the various works I have done over at the years, and / or mail me if there's any enquiries. 

Environment Art
Character Art
Pic_002.jpg
3.JPG
Page_001.jpg
CETPoster_V9_BG_font_v3-01.jpg

Demo Reel - Animation (2D and 3D), VFX (AfterEffects, Houdini) and Filming.

Title: The Hiccs

Subject: A girl whom couldn't stop her hiccups, so she is eventually cleaned away by her friend.

Medium: VFX (Compositing Project for Class) - Done in AfterEffects (Rotoscope)

Title: The Black Dragon King

Subject: A coming of age tale about a carp that strove to prove himself to his kind by striving across all obstacles to eventually become the black dragon king. Inspired by the Chinese folklore of 'Carp leaping over the Dragon Gate'. 

Medium: 2D Animation - animated in Krita and compiled in Premiere Pro.

Title: Animation Demo Reel

Subject: A compilation of 2D Animation

Traditional 2D Animation - done on paper and in pencil. Compiled in Premiere Pro.

Title: Waterfall in Houdini

Subject: A study of water effects with a build concept in Houdini.

Medium: Effects - Houdini Test of Stylized Waterfall.

Title: Bad Consumption

Subject: A recreated pantomime referenced from real life acting from one's self.

Medium: Character Animation - Pantomime (done in Maya)

Title: A dogged chase

Subject: A storyboard assignment regarding a chase scene.

Medium: Photoshop and Premiere Pro

Title: A lover's tragedy

Subject: A storyboard assignment regarding a Lover's Tiff scene.

Medium: - Animatic

The Cartographer

The Cartographer is a single player, 3D action-adventure game developed in Unreal Engine 4 (UE4) and playable on Microsoft Windows.

"Join Eljinn as he sets out on a journey, seeking to become the world’s finest Cartographer. Will he eventually succeed, or will he be stopped by the precarious Miasma?”

Role in the Project: Lead Rigging Artist, 3D Modeller and Texture Artist, Motion Graphics Artist, Scenario Writer

Title: Main Gameplay of The Cartographer

Subject: The joined FYP project created by Jessabel Teng, Lydia Lui, Nicole Ong and I.

Medium: Unreal Engine 4

Title: Game Trailer - Storyboard (on right)

Medium: Photoshop and Premiere Pro

Title: The Cartographer (trailer)

Medium: Motion Graphics (Photoshop and AfterEffects)

The Art is a join effort with Lydia Lui.

Title: Game (Starting Cinematic) - Motion Graphics

Medium: Motion Graphics (Photoshop and AfterEffects)

The Art is a done by Lydia Lui.

Title: Game (Ending Cinematic) - Motion Graphics

Medium: 

Motion Graphics (Photoshop and AfterEffects)

The Art is a join effort with Lydia Lui.

Title: Prototype Test of House Level in The Cartographer

Subject: The assets are created and textured in a join-effort with Lydia Lui, in an attempt to prototype the kind of living space for a house level within the game. Coding is done by: Lydia Lui.

Medium: VR Game (Made in Unreal Engine 4) - Test

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